Adventure Weird Work
April 30th, 2013
For Adventure’s 2011 album, Lesser Known, mastermind Benny Boeldt dived deep into pop songcraft. Unlike Adventure’s self-titled debut, this record was full of earworm vocal hooks—a big leap from the chiptune-indebted songs of his first album. Boeldt’s third Adventure LP, Weird Work, remains in the same sonic space as Lesser Known but abandons its sing-alongs. The album veers from a Square Enix-style video game soundtrack (“Alone”) to a strange lecture leaking from a high school’s ceiling PA (“Constantly”). The frenzied "Laser Blast" and the smooth "Nervous" encourage dance floor crowding. Weird Work is the result of Adventure’s 8-bit tendencies running free in an IDM landscape built on Aphex Twin and early Warp Records.
Stepping back from the strictures of pop music, Boeldt was once again free, with only an allegiance to his creative muses. “This record is about taking away any restrictive guidelines to the way I play or compose,” Boeldt says. “It's about isolation, confusion, doubt, growing up, growing out, losing control.” Despite the lack of deliberate confines on the music, there is still a feeling of control to these tracks. The music came into existence freely, but has found order.
In today’s digital age, when so many try to find definition with online tools and seek identity in downloadable content, it’s nice to know that Adventure has it figured out with Weird Work. “This record is about recognizing myself again,” Boeldt says. “This record is about realizing who I am as a musician, and what I sound like. For better or for worse.”
1. Days Off
2. Laser Blast
5. Reality Shift
8. Catching Up